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Browsing Yönetim Bilişim Sistemleri by Subject "Augmented reality."
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Item Attitudes towards using augmented reality in corporate training: A case study(Thesis (M.A.) - Bogazici University. Institute for Graduate Studies in the Social Sciences, 2018., 2018.) Güner, Nilay.; Kutlu, Birgül.In today's rapidly changing world, trainers are required to develop themselves for using technology in their trainings to reach the new generation's needs, and Augmented Reality (AR) is one of the novelties coming with developing technology. Many researches show the benefits of AR usage in education but there are limited studies for corporate trainings. Increasing the use of AR in corporate trainings exactly depends on the development of internal trainers. This study aims to investigate the knowledge level and attitudes of internal trainers about AR usage in education. Based on this purpose, a case study was undertaken with 61 people in a corporate retail company, Turkey. Participants attended to a training session about AR, started with an awareness survey and finished with evaluation survey and interviews. Theoretical model of this study is based on Technology Acceptance Model (TAM). The hypotheses are tested by paired samples t-test, regression, ANOVA and independent samples t-test analysis. The results showed that after two-hours training and application session, almost all participants liked the whole AR experience and found it “beneficial”, “funny”, “engaging”, “interacting”, “creative” and “motivating” for educational use. They have also intended to use AR in their trainings. The other new implications are the suggestions of internal trainers for AR usage examples in different training types and for the development of AR platforms or applications. There are some other findings supporting previous studies. As a result, the future of AR usage in corporate trainings looks bright.Item Examination of multimedia learning principles in augmented reality and virtual reality learning environments(Thesis (Ph.D.) - Bogazici University. Institute for Graduate Studies in the Social Sciences, 2023., 2023) Çeken, Burç.; Taşkın, Nazım.This study examined the effects of augmented reality (AR), virtual reality (VR), and traditional learning environments on university students' cognitive load, motivation, and learning outcomes. The efficacy of segmenting, pre-training, and modality principles was also investigated in reducing cognitive load and improving learning outcomes within these contexts. A 3x4 factorial design was implemented with 383 participants, assessing retention, transfer, cognitive load, and motivation scores. Results showed that AR significantly improved retention for cell structure compared to traditional learning, while no significant differences were found for lightning formation. The modality effect was observed for lightning formation in AR but not for cell structure. The segmenting effect was present for retention in both subjects but absent for transfer and cognitive load scores. The pre-training effect was observed for retention in VR and AR for lightning formation but not for cell structure, with inconsistent results for transfer scores. These findings suggest that various factors, including subject matter complexity, learning environment characteristics, instructional design, and individual learner differences, influence the presence or absence of these effects. This highlights the importance of considering these factors when designing educational interventions to optimize learning outcomes. Further research must identify conditions for effectively leveraging these effects across different subject matters, learning environments, and outcomes.