A space subdivision framework for virtual reality and haptic applications
dc.contributor | Graduate Program in Systems and Control Engineering. | |
dc.contributor.advisor | Şahiner, Ali Vahit. | |
dc.contributor.author | Diktaş, Engin Deniz. | |
dc.date.accessioned | 2023-03-16T11:34:42Z | |
dc.date.available | 2023-03-16T11:34:42Z | |
dc.date.issued | 2006. | |
dc.description.abstract | This thesis presents a framework based on spatial subdivision of triangular mesh objects with octrees for virtual reality and haptic applications. For efficient generation of octree representations a method based on Minkowski sums is developed. The calculation of Minkowski sums is achieved geometrically by direct manipulation of planes in 3D-space. For the evaluation of proximity queries a new data structure called the proximity octree is introduced. A technique for tracking of geometric features of convex objects that are in close proximity to a specific point of interest is developed and tested for a number of applications including haptic interaction. | |
dc.format.extent | 30cm. | |
dc.format.pages | xiii, 66 leaves; | |
dc.identifier.other | SCO 2006 D55 | |
dc.identifier.uri | https://digitalarchive.library.bogazici.edu.tr/handle/123456789/15627 | |
dc.publisher | Thesis (M.S.)-Bogazici University. Institute for Graduate Studies in Science and Engineering, 2006. | |
dc.subject.lcsh | Virtual reality. | |
dc.subject.lcsh | Minkowski geometry. | |
dc.title | A space subdivision framework for virtual reality and haptic applications |
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